Course Description: This foundational game design class explores concepts and frameworks for understanding and designing for engagement, fun, and motivation in games.

Programs Used: Adobe Illustrator, Adobe Photoshop

Projects (In order from top to bottom)

Project 1: Fright or Flight Box Art and Rulebook Cover

Project 2: Capital Underdark Box Art and Marketing Sheet

Project 3: K-Pop Tobble Box Art and Marketing Sheet

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ART 284: Expanded Media I

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ART 323: Typography