Course Description: This foundational game design class explores concepts and frameworks for understanding and designing for engagement, fun, and motivation in games.
Programs Used: Adobe Illustrator, Adobe Photoshop
Projects (In order from top to bottom)
Project 1: Fright or Flight Box Art and Rulebook Cover
Project 2: Capital Underdark Box Art and Marketing Sheet
Project 3: K-Pop Tobble Box Art and Marketing Sheet





